Prototyping is turning a static design into something clickable so you can test a flow before anyone builds it. ProdXVerse teaches prototyping in Figma inside a 12-week course, from simple click-throughs to interactive components, and every prototype you build is reviewed and tested on real users. The Pro Designer Cohort is Rs.24,999 with EMI from Rs.12,499 a month, and includes over Rs.50,000 of bonuses. Online across India, with offline batches in Bengaluru.
ProdXVerse runs a 12-week live Prototyping course, taught online from anywhere in India, with offline batches in Bengaluru. Live sessions, weekly individual feedback on your own work, and portfolio case studies at the end that a hiring team will actually read. The Pro Designer Cohort is Rs.24,999, or Rs.12,499 a month over two months.
Prototyping sits inside the full cohort, so the fee covers all 12 weeks of live sessions, weekly individual review of your work, a dedicated mentor, guest sessions, placement assistance and a certificate, plus bonuses the site lists at over Rs.50,000.
Worth being blunt about that last line, because most course pages are not. There is no upsell after you join. No paid "advanced module" that turns out to hold the useful part. What you are reading is the whole thing.
Inside the cohort, every week:
| What you get | What it actually means |
|---|---|
| Live group sessions | Taught live for all 12 weeks, never a recorded playlist. You can interrupt and ask. |
| Assignment review | Your work, looked at individually and told what is wrong with it. This is the part you are really paying for. |
| Dedicated group mentor | One person who knows your work and your name, not a rotating support queue. |
| Industry guest sessions | Designers currently doing the job, talking about what it is currently like. |
| Case study presentation | You present your work and defend it, which is exactly what an interview asks of you. |
| Recorded deep dives | Every session recorded, so a meeting that overruns does not cost you the class. |
| AI toolkit access | The prompt and workflow library, kept current rather than frozen at launch. |
| Placement assistance | Resume review, mock interviews, and introductions into the hiring network. |
| Certificate of completion | Issued at the end. Useful on LinkedIn, not a substitute for the portfolio. |
And the bonuses, free with both tracks:
| Bonus | What it is | Listed value |
|---|---|---|
| HTML Bootcamp | Live sessions turning your Figma files into responsive HTML and CSS | Rs.8,000 |
| AI Toolkit for Designers | A maintained library of prompts, workflows and integrations, research synthesis onward | Rs.8,000 |
| Freelance Starter Kit | Contracts, proposals, invoices and the Upwork playbook for your first three clients | Rs.7,000 |
| Personal Portfolio Site | Your portfolio built in code or no-code and put live on a real domain | Rs.6,000 |
| Guest Expert Sessions | Live sessions with design leaders from NTT Data, Motad, Flatworld Solutions and funded startups | Rs.6,000 |
| Designathon Sprint | A 48-hour sprint that runs like real product work, because it is | Rs.6,000 |
| LinkedIn Posting Kit | 30 post templates so you are building a name while you are still learning | Rs.5,000 |
| ATS Resume Workshop | A resume that gets past the tracking software and in front of a human | Rs.4,000 |
That column adds up to more than Rs.50,000 on its own. The point is not the arithmetic. It is that the HTML bootcamp, the freelance kit and the portfolio site are the three things people go hunting for about six months after a course ends, and you walk out with all three already done.
Prototyping is not sold separately, so what you pay is the cohort fee: Rs.24,999 for the Pro Designer Cohort, down from Rs.59,999, or Rs.12,499 monthly over two months. The 1-on-1 Elite track is Rs.49,999, down from Rs.74,999.
| Track | Fee | EMI | Who it suits |
|---|---|---|---|
| Pro Designer Cohort | Rs.24,999 | Rs.12,499/month, 2 months | Most people. Live group sessions, weekly feedback, full placement assistance. |
| 1-on-1 Elite Mentorship | Rs.49,999 | Rs.16,666/month, 3 months | Everything in the cohort, plus private weekly 1:1s, direct referrals to hiring partners and 6 months of support after it ends. |
The Elite track is not a better version of the course. It is the same course with a mentor who is only looking at your work. Most people do not need that. If you are switching careers late, or you have one shot at this and no room for a wrong turn, it is the one to take.
Before you compare it to something cheaper, two things. A recorded course costs less because nobody ever looks at your work, and feedback is the entire thing you are buying. And a course promising a guaranteed job is either charging you for that promise somewhere in the fee, or is not being straight with you.
On refunds, so you are not hunting for it: you can request one within 48 hours of paying in full. After that the materials, resources and community access have already been handed over and cannot be taken back, so the window closes.
No. Prototyping is taught from zero, and most people learning it arrive from engineering, marketing, commerce or teaching rather than from design. What the cohort assumes instead is that you do the work each week, because every review is individual rather than automated.
The people who struggle are not the ones without a degree. They are the ones who treat it like a video course: watching the session, skipping the project, and arriving at week ten with nothing to show.
Around 6 to 8 hours a week across 12 weeks, covering the live sessions and your own project work. Prototyping is taught inside that, not on top of it. Sessions are recorded, so a late meeting does not cost you the class.
Roughly one weekday evening plus part of a weekend. If you cannot protect that reliably, wait for a cohort where you can.
Prototyping is taught in the live online cohort, joined from anywhere in India, and in the offline Bengaluru batches. Same mentors, same weekly review of your own work, same bonuses. Neither format is the cut-down one; the choice is about the room.
Online is what most people take, because it fits around a job. The Bengaluru batch exists for the people who know they only finish things when someone is watching them do it. Both run the full 12 weeks and neither is the cut-down one.
It depends on whether you need feedback. Free Prototyping material teaches the mechanics fine. What it cannot do is look at what you made and tell you it is not good enough yet, and why. That review loop is the difference between finished and employable.
| Route | Feedback on your work | What you end up with | Where people stall |
|---|---|---|---|
| Teaching yourself | None unless you chase it | Whatever you built alone, unreviewed | No deadline, so it never ships |
| Recorded video course | Automated or none | Exercises that follow along | Finishing the videos feels like progress |
| ProdXVerse live cohort | Reviewed by a working design professional weekly | A minimum of three portfolio case studies | Not protecting the 6-8 hours |
Ishtiaq Shaheer, founder of Desisle, a Bengaluru design and development studio with clients across the US, UK and UAE. He teaches Prototyping alongside running the studio, so the feedback comes from someone shipping it commercially rather than from someone who once did.
Worth being specific here, because "industry expert mentors" appears on every course page in India and means nothing at all. Desisle is a working studio. It has clients, deadlines, scope arguments and products in the wild. The critique your case study gets is the critique that work would get before it went to a client, which is a different and considerably less comfortable thing than a rubric.
Top-performing participants are considered for internship projects at Desisle and partner agencies. That is a real pipeline, not a placement guarantee, and the honest version is worth stating: a small number of people each cohort, chosen on the work.
Guest sessions bring in design leaders from NTT Data, Motad, Flatworld Solutions and funded startups, so you are not listening to one person’s view of the industry for twelve straight weeks.
You finish with portfolio case studies demonstrating Prototyping rather than a module you completed, plus a certificate, resume review, mock interviews and hiring-network introductions. Jobs are not guaranteed. How quickly a search converts depends on your target role and how actively you apply.
Anyone who wants a Prototyping certificate without doing the work, anyone who cannot protect 6 to 8 hours a week, and anyone expecting a guaranteed placement. The cohort is small and reviewed individually, which only works if everyone in it is building.
Saying that out loud costs us applications. That is the point. A cohort where half the room has not done the work is a worse cohort for the half that has.
Prototyping is turning static screens into something clickable so a flow can be tested before it is built. It ranges from a rough click-through to an interactive prototype with real states, and it is the cheapest place to find out a design does not work.
Yes, the mechanics are free to learn in Figma. The judgement is not: knowing how much fidelity a question actually needs is what separates a useful prototype from a week spent animating something nobody asked about.
| Route | Feedback on your work | What you end up with | Structure |
|---|---|---|---|
| Teaching yourself | None, unless you actively seek critique | Whatever you build alone, usually unreviewed | You set it, and most people stall |
| Recorded video course | Automated or none | Exercises that follow along, rarely portfolio case studies | Fixed videos, no deadlines |
| ProdXVerse live cohort | Reviewed by a working design professional every week | A minimum of three portfolio case studies | Live sessions plus recordings, weekly deadlines |
ProdXVerse teaches prototyping as a module inside the 12-week course: click-throughs, interactive components, and testing with real users, with what you learn fed back into your portfolio projects.
| Phase | What it covers | What you produce |
|---|---|---|
| 1. Foundations | Design thinking, Figma, auto-layout, type and colour | Your first interface, critiqued |
| 2. Research and strategy | User interviews, usability testing, synthesis, JTBD | A research-backed problem definition |
| 3. Design execution | Design systems, prototyping, interaction design | A working prototype and component library |
| 4. Launch and land | Case-study writing, resume, portfolio, interview prep | Three portfolio case studies |
Prototyping is turning static screens into something clickable so a flow can be tested before it is built. It ranges from a rough click-through to an interactive prototype with real states, and it is the cheapest place to discover a design does not work.
No. Figma prototypes require no code, and they are enough to test a flow with real users. Understanding how developers will build it helps you prototype realistically, but ProdXVerse assumes no coding background.
Only as detailed as the question you are testing. A five-screen click-through answers navigation questions; testing an error state needs real interaction. ProdXVerse teaches both levels and, more importantly, when each is the right choice.
Yes, as a module within the 12-week course. You build prototypes in Figma from simple click-throughs to interactive components, then test them with real users and feed what you learn back into your portfolio projects.
Prototyping is taught inside the main cohort rather than sold as a standalone module, so what you pay is the cohort fee. The Pro Designer Cohort is Rs.24,999, reduced from Rs.59,999, payable as Rs.12,499 a month across a 2-month EMI. The 1-on-1 Elite Mentorship track is Rs.49,999, reduced from Rs.74,999, at Rs.16,666 a month over 3 months. Both include the bonus bundle the site values at over Rs.50,000, and nothing is sold to you again after you join.
Yes. Prototyping is taught in the offline Bengaluru batches as well as the live online cohort, with the same mentors and the same weekly review of your own work. Nothing about the Prototyping teaching is cut down for either format. The choice is about whether you want to be in the room, not about content.
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